![]() You are free to modify the files however you want.You can distribute and sell assets made for the base.You can modify the base, but make sure for whoever you doing it has bought it first Don't distribute the base and only buy them from me on Gumroad or Booth.FBT Compatible and tested and body has relatively good human proportions for a nanachi.(The hair textures were upscaled and recolored) The hair is a separated mesh so you can easily replace it for your own in case you want to (Hair: ).27 Facial visemes that allows multiple facial expressions (Not including vrchat ones) Easy to use photoshop and substance painter files.Good ranking avatar for Pc (Could be excelent if you remove and stick to 1 tail) and an excelent version too for PC and Quest that can be used as a fallback.Toggleable nanachi and bunny tail (Everything is in the same mesh besides the hair).2 materials for the body and 1 for the hair (I could have make it one, but people like to use eye shaders) 4k textures for the body, 2k for the eyes and 1k for the hair.You could try stitching together your own from mmd assets that are uploaded for free use. If your looking for normal avatars google some worlds. Polys: 18.416 tris (17.499 without hair) Theres a male avatar selection, some in Big Als Avatar Corridor, found Snoop Dogg and Kevin Smith there.And please use the sdk that comes with the vrchat companion or things can broke Still, uploading the avatar requires basic knoledge of unity, the scene contains the avatars ready to uploadīefore importing the package you need to import poyomi (7.3 is used with a bit of configuration and matcaps, but you can use any other shader you want). If you are interested in a bit more in detail about the making of it you can change my portfolio The whole avatar is made from scratch and after a lot of versions and revisions of the model this was the best balance between appealing and optimized. This one is also inspired by the coppouchi base model and the actual nanachi from made in abbys The idea with this avatar was to add in a "simple" base model everything i like about nanachi models while also trying to stay relatively low poly and really optimized on materials, not using that many shape keys and at the same time looking appealing. ![]() ![]() Hey everyone, after quite a while i finaly made my own “-chi” avatar base nanachi model ![]()
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